Hello and welcome in my #rigging in #Maya series.
it’s about time we started to tackle some of the systems which the controls will drive.
As this is a game rig, we want the base skeleton to be left as clean as possible so what we are going to do next is create a series of #control #joints. These will give us a cleaner rig, especially when it comes to exporting.
---------------------------------------------------------------------------------------------------------------------------------
00:00 Introduction
00:35 Channel Support Options
01:41 Create The Base Joints
03:50 Changing Joint Colours
04:41 Joint Renaming
06:31 Connecting the IK & FK Arm
11:05 Why Use Constraints Instead of offsetParentMatrix
13:55 Connecting the IK & FK Arm Continued
20:00 Connecting the IK & FK Leg
25:45 Spine & Limb Overview
26:52 Join the antCGi Club
----------------------------------------------------------------------------------------------------------------
12 views
8
3
4 months ago 00:02:47 1
video preview flying beetle
7 months ago 00:51:06 7
#RiggingInMaya | Part 1 | Fundamentals | Joints
7 months ago 00:43:57 1
#RiggingInMaya | Part 10 | Intermediate | Roll & Twist Joints
9 months ago 00:03:10 3
Evgeniy Sidorov Rigging Reel 2024
12 months ago 01:25:10 2
Mountain bike rigging in Maya / Риггинг велосипеда, мотоцикла в Maya
12 months ago 00:09:08 191
Rigging in Maya | Quick Start Student Rigging Demoreel 2023
1 year ago 00:11:09 1
Rigging in Maya | Quick Start Student Rigging Demoreel 2022
1 year ago 00:02:11 7
Stanislav Serebryannikov Rigging Reel
1 year ago 00:24:11 69
#RiggingInMaya | Joint Based Tyre Pressure
1 year ago 00:03:01 23
Advanced Rigging in Maya & Pickle Rig Demo
1 year ago 00:02:32 169
Alena Anashkina Rigging Reel 2023
1 year ago 00:20:19 1
Intro to Rigging in Maya 2019
2 years ago 00:03:49 30
ork berserk preview video
2 years ago 00:02:41 78
Anis Samedinov Rigging Reel 2022
2 years ago 01:11:48 94
The Secrets to Recreating The Batman in Unreal Engine 5
2 years ago 00:13:14 1
Character Rigging in Maya! Episode 11 - Connecting the Arm Controls to the Torso
2 years ago 00:02:11 18
Alexander Gorchakov Rigging Reel 2022
2 years ago 00:38:37 1
Character Rigging in Maya! Episode 9 - Creating the IK FK Switch