Procedural Rotating Direction Shader Mask Node in Redshift for layered materials! (Part 2)
Watch Part 1:
Support PolyDiv!
We’ll learn how to make a custom node that calculates polygon normal direction and creates a mask to use with layered materials! In this video we add more features; being able to rotate the angle of the mask!
Cinema 4d, Redshift, Shader nodes, Cinema 4d Redshift, Cinema 4d tutorial,
#polygondivision #c4d #c4dredshift #c4dtutorial #cinema4d #redshift3d #redshift #shadernodes #3dshaders #motiongraphics #motiondesign #3dmodeling #3danimation #3danimation #aftereffects #motiondesign
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00:00 Bumper
00:07 Introduction
01:49 Node buildout
05:18 Make group
05:30 Add input controls
06:33 Create UI controls
07:37 Conclusion
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Procedural Rotating Direction Shader Mask Node in Redshift for layered materials! (Part 2)
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