Hey everyone, in this Tutorial we will learn how to create this Vellum Bubble Torus Animation.
We’ll start off by creating our Base Shape and adding a Vellum Cloth Simulation to that. Then we’ll move on to creating a contained Fluid Simulation, a Grain Simulation and a Gel with embedded bubbles using the Pointdeform SOP. Once all that is done, we will prepare our Scene for rendering. In the next Tutorial we will be lighting and shading this Setup using Octane.
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Music kindly provided by Dane Baker: