OpenGL 3D Game Tutorial 21: Terrain Height Maps

LWJGL tutorial series on how to create a 3D Java game with OpenGL! This week we’re generating terrain using height maps! Collision detection will follow next week :) Download the heightmap: Models and Textures: Support the series on Patreon: Common Problems: -Check the bit at 3:16. Make sure you get your “less-than“ and “greater-t
Back to Top