OpenGL Tutorial - 1 | Getting Started | OpenGL in C++ with the GLUT library
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The environment setup video :
Next part ( 2 ) :
OpenGL is a Graphics Rendering API which is mainly used for 3D graphics.
This video is the first part in the video tutorial series about computer graphics in C using the OpenGL API. Glut Library has been used in this series to simplify many of the programming tasks.
This part it particularly aimed at creating an OpenGL window and learning to change its default background color. Besides, there is some minor introduction about the frame buffer and how frames are first stored in the memory and then rendered onto the screen.
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