just some experiments with grass/foliage translucency
OpenGL C
amazing 3D models from
Here is a smalll list of some of the techniques I used here:
. tessellation shaders,
. trilinear texture mapping,
. 2D billboards,
. displacement mapping
. wind animation using noise texture
. HDR
. advanced bloom via downsampling
. hydraulic erosion
3 views
56
18
3 weeks ago 00:00:17 3
Cappie // Mita😳- Rock n Roll -【MMD MiSide 4K | 60FPS】