Get MixnMax here:
The installation tutorial is here:
This Quick Tutorial shows you the basics of MixnMax to get you started. A lot more is possible then explained as shown in the second half of the video. A more in dept video wil follow later.
A super easy to use fast and versatile mixer add-on for Blender. Convert Exported Quixel Bridge materials or your own materials into a new mixer node group and mix materials with a color ID texture or a greyscale mask. Normal maps can be masked and mixed in the mixer. Dirt maps can be created from the AO and Curvature outputs. Shortcuts for Texture ID, Vector and mask keep your material node setup tidy. There is also a separate normal mix node group as well as a blur node group to blur masks for example. A lot more features are already working and more will be added. I am testing and finding more tricks. MixnMax makes working with nodes a lot more fun!