Exporting VDB Clouds to Blender, rendering in Eevee and Cycles – Clouds with VOPs in Houdini part 3
Let’s export our fluffy cloud to Blender to render it in the most popular render engines on Earth: Eevee and Cycles!
Optional assets and scene files available for this workshop:
Hey, I just met you, and this is crazy, but here’s my twitter, so follow maybe?
or instagram for that matter
I will briefly touch upon some setting for rendering volumes in mantra, and then we will get beautiful results running almost realtime in Eevee render engine in blender, and then we switch to Cycles and see how to enable the light penetration within the volumes.
Don’t forget to leave a comment if you have ideas or questions, and hit Subscribe to not miss other videos in the series. And have a nice day!
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Music
O. Song - Eonje (Spotify link:
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