Texel density: оптимальные текстуры под разные задачи
Dan Bond покажет и расскажет всё о непростом, но важном пункте для игроделов - как пилить оптимальные текстуры именно под вашу игру!
Запасайтесь чаем, блокнотиками и готовьтесь образовываться!
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