An M4 model I recently finished. I decided to make some quick first person animations for it, here is the result. The arm models are very old, have terrible anatomy and a poor rig/skinning job, I just wanted something quick and didn’t want to make a new pair of view arms JUST for this.
The weapon was modelled in 3ds max and textured in Photoshop, the video capture is from the Max viewport, with models using the Xoliul Shader.
The animations were also made in 3ds Max. The sounds effects were captured from
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