Using Splines and Spline Components

In this Livestream Tutorial we’ll show how to use both Spline and Spline Mesh Components to construct an easy-to-use racetrack generator tool in UE4. Viewers will learn about custom structs, functions with local variables, using for loops, and much more! [00:00:45] - Google Drive file - [00:04:13] - Creating RoadData struct [00:06:56] - Creating initial Blueprint [00:08:06] - Adding Spline Component [00:08:51] - Adding pre-comment
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