Magic Forest in Blender - 3D Modeling and Texturing Process
I wanted to remake one of my older designs, so I took the Enchanted Forest scene and gave it some Substance treatment. What do you think? Flat shading or stylized textures?
Download the Blender scene file on Patreon:
Interested in making illustrations like this? I made a course with a detailed explanation of my workflow and all the tricks. And you can use the SUSHIMASTER code at the checkout to get $40 off.
Get yours here:
Follow me on Instagram: for more 3D modeling and rendering process videos and low poly 3d illustration tutorials in Blender.
Tools and resources used:
Blender Orb Sculpting Brushes:
Retopology:
Textures:
Substance Painter and Alchemist:
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Tracklist:
Downstream by Lyvo
Creative Commons — Attribution 3.0 Unported— CC
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