NOTE: The Blurred part (currently trying to unblur it but YouTube is slow) was blurred until I was 100% certain of the Quixel licencing so I didn’t spread any misinformation: To use Quixel in Blender you must have a paid plan!! The free version only lets you import into Blender to edit the model/texture before bringing it into Unreal Engine. The final product must not be outside of Unreal Engine, unless you use the paid plan.
As usual, this tutorial covers a lot in a small time so I apologise if I miss anything, however I hope there are some key concepts you can bring to your own projects :) - Visit to get our Exclusive Library
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I hope you all enjoy!
0:00 Intro
1:12 iMeshh Exclusive Ad
3:28 Tutorial Start
4:49 Camera Angles
5:55 Adding Ground
8:15 Lighting
11:53 Fog
13:36 Grass
17:00 Composition Concepts and Framing
21:56 Adding a Chara