HYPER-REALISTIC Grass Wind Animation [UE4, valid for UE5]
[DISCLAIMER] I know, this video is not very easy to follow, it requires some more than basic knowledge of the subject, but I think everyone should be able to wrap up his head around it eventually.
Here I illustrate my personal take on getting a realistic and good looking wind animation for the grass. As always I’m more than open to any feedback and discussion, so feel free to express your thoughts in the comment section :)
This scene can be downloaded here:
Discord:
Patreon:
00:00 - Intro
00:10 - Listing out the rules to my approach
01:22 - Explaining the basic idea
04:55 - Working out the math for the bending deformation
15:40 - Giving a thickness to the segment
21:25 - Moving to Unreal (?) ... adding the 3rd dimension
25:00 - Wrapping up the final formulas and copying them to UE
27:46 - Improving the visual quality
36:45 - Animating the wind
44:55 - Adding randomness
48:45 - Final thoughts and a challenge for you
2 views
638
152
9 months ago 00:26:31 1
How to make an INCREDIBLE model river with amazing white water effects: Making a Scene Vol #5
11 months ago 00:02:38 1
Unreal Engine 5 Movie-level hyper-realistic grassland mountain scene
1 year ago 00:34:02 2
Build an ULTRA-REALISTIC Old Cabin DIORAMA - Miniature Model Scenery
1 year ago 00:50:08 2
HYPER-REALISTIC Grass Wind Animation [UE4, valid for UE5]
2 years ago 00:32:39 1
Sculpting Hyperrealistic Giant Heads at Wētā Workshop!
6 years ago 00:39:51 1
Creating Hyper Realistic Grass In 3D Studio Max 2015 & IRAY