Fiore Giocco Largo Plays 1&2 - Triggers | Let’s Get Martial
In this video we re-visit Plays 1&2 of Giocco Largo (wide/loose) in order to demonstrate a “trigger point”. This is a moment in time where you have choices that lean towards success or failure.
It’s not enough to just understand a collection of techniques, it’s vital to know when to try and apply them and what the likely outcome and possible permutations will be - that’s a martial art. The decision making process must become reactive, real combat is reactive not strategic. After blades meet there is often little to no time to make calculated decisions, training must take over and the brain must quickly access high success rate options based on familiarity.
This is a simple example, but the same concept applies for all techniques and general Master Battle principles.
Cheers
Marky
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