Diablo developer David Brevik returns to the GDC stage to give a classic post-mortem on Blizzard’s action RPG hit Diablo in this 2016 talk. Brevik shares key takeaways from the experience and sheds light on how the game went from a single-player, turn-based claymation DOS game to the genre-defining classic it became.
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video
516 views
871
243
5 years ago 00:03:06 257
Diablo Respawned - A Diablo 1 Trailer remake
2 years ago 03:21:49 319
Diablo LoFi Beats To Stay A While & Listen To | Diablo Soundtrack Ep. 1