Volumetric Clouds - UNIGINE 2 Engine Essentials

Get UNIGINE SDK (free for small indie teams): In virtual worlds representing large-scale outdoor environments, clouds are an essential piece of realistic atmosphere. They are not just a part of decoration, but a powerful artistic tool enabling you to define weather conditions and emphasize the scale of your virtual world. UNIGINE volumetric multilayer cloud system meets strict requirements of quality and performance applicable to enterprise flight simulators, where clouds are a key part of simulation. #unigine #tutorial #clouds In this tutorial: 00:00 UNIGINE Volumetric Clouds System 00:52 Creating cloud layers from presets 02:20 Global settings for clouds 02:35 Common settings 04:45 Quality and Lighting settings 09:57 Rounded settings 10:23 Dynamic Coverage settings 11:55 Customization of clouds 12:15 Common parameters 13:11 Configuring clouds based on a coverage texture 14:40 Geometry parameters 15:46 Noise parameters 17:32 Configuring clouds based on a 3D texture (Cumul
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