The team discusses some of the maps they’ve been creating for the new Unreal Tournament and they talk about scaling and best practices in level design. They also answer questions posted at the Unreal Tournament Forums.
Please visit for the podcast information.
71 view
0
0
9 years ago 00:02:55 186
Talking HITMAN: Level Design, Part One
9 years ago 00:02:23 76
Talking HITMAN: Level Design, Part Two
4 years ago 00:48:02 28
Level Design Workshop: Building New York in Marvel’s Spider-Man: It’s Still Just Level Design
5 years ago 00:26:48 12
Level design / Создание Terrain
6 years ago 00:04:59 166
Speed Level Design - Winter Scene - Unreal Engine 4
9 years ago 00:56:56 34
Keeping Level Designers in the Zone Through Level Editor Design
7 years ago 00:02:13 51
COLD SHELL level design
8 years ago 01:01:52 145
Fallout 4’s Modular Level Design
5 years ago 00:02:08 84
Non-Euclidean Level Design v2
11 years ago 01:37:43 49
Work in Progress - Level Design
12 years ago 00:06:51 15
Abandoned (CryEngine3 Sandbox Level Design)
5 years ago 00:04:54 18
Contra [NES]. Level design + OST
9 years ago 00:02:07 122
Talking HITMAN: Level Design, Part Three
9 years ago 00:08:40 910
Speed Level Design - Средневековая таверна
9 years ago 00:11:11 102
Speed Level Design - Cliff Castle UE4
9 years ago 00:48:51 54
Level design Unity 5: Ancient Environment
5 years ago 00:41:47 19
Open world level design / Pascal Luban
9 years ago 00:03:10 189
The Gruesome Level Design Of Doom
9 years ago 00:10:27 252
Speed Level Design - Maintenance Room UE4
7 years ago 00:00:29 252
Sonic Forces Level Design
9 years ago 00:10:55 76
Speed Level Design - Lakeside Village UE4
3 years ago 00:36:54 43
Speed Level Design Spyro Inspired Level. [Moonshine World Edge VR]
6 years ago 00:27:41 15
Level Design Workshop: Improving Tool Design Through Editor Triage