Cloak NT v 0.5 - Chaser - Статическое освещение vs Динамическое освещение (2001г)
This technology video shows an early version of game engine Cloak NT. In this video you can see first compare between per-pixel lighting and lightmaps during gameplay. In this scene we tested for first time how light source can influence geometry and shadows around player.
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Cloak NT v 0.5 - Chaser - Статическое освещение vs Динамическое освещение (2001г)