Ogre3d - How to get it up and running from source (Visual Studio, Windows, C++, CMake)
To follow this tutorial, You’ll need Windows with CMake, Git(recommend Fork), and Visual Studio 2019 Community Edition with the C Tools installed. Live-cast format. I decided against cutting this (other than one small part) because I felt it gives a more realistic experience of what coding is like and I would likely cut something out that would be useful to some people out there.
errata notes: OGRE-NEXT is the 2. version. Regular ogre is the 1. version. This tutorial is on the version
If you are looking for the Ogre-Next tutorial you can find it here:
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