In this episode of StarRupture’s devlog, we’re shedding more light on one of the core pillars of the game: base-building!
In this episode, Adam - our Product Marketing Manager, will be your host to smoothly guide you through this episode’s talking points, and our wonderful and talented devs will chat about the game’s mechanics and what you can expect to find in StarRupture when it debuts in Early Access on Steam.
During this short journey to the dangerous world of our sci-fi planet, Kacper (Concept Designer) will discuss the creation of a world with futuristic technology, and our take on a power system based on electric conductivity. Bozhena (Senior 3D Hard-Surface Artist) will reveal the creative process behind designing and making structures for your base. Julek (Lead Programmer) will talk in detail about the drone automation system that will help you automate your base and how you can set it up.
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4 months ago 00:03:32 1
StarRupture - Official DevLog: Environment Showcase Trailer