Blender 3.0 for Production - 2D & 3D Tracking Workflow - 04b Q&A - Matchmoving NUKE Rotos in Blender
This tutorial is an answer to a pixeltrain Patreon question: It shows the roundtrip of a stabilized shot from Blender’s Tracking system to NUKE (or any other Compositing package like Fusion or AfterEffects) and how to use Rotoscoping data from there back in Blender.
If you want to join my Patreon community, you can find it here:
These topics are covered in this tutorial:
Writing out a stabilized shot as EXRs from Blender
NUKE project settings
Keying out the screen
Shuffle the Alpha into RGBA
Writing out data from NUKE
Importing the NUKE EXRs into the Blender compositor
Generating a Solid Color Plane
Inject an alpha to a plate
Comp the plates together
Understand stabilize and matchmove
If you want to use the same footage, here is my Gumroad link:
Be aware, that these files are included in my Patreon ;-)
This tutorial ser