Cinematic Raytraced version of my apocalypse environment render with Unreal Engine
Cinematic Rayraced version of my apocalypse environment render with Unreal Engine now supports 2 side foliage and better translucency
Inspired by The Last of Us 2 - Gears of War - The division 2
Quixel megascans - mixer and Speedtree
Some minor assets modeled in 3dsmax and Substance Painter, other assets from Kitbash3d and Unreal Marketplace.
For cars
Kitbash 3d kit used
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