Cinematic Raytraced version of my apocalypse environment render with Unreal Engine

Cinematic Rayraced version of my apocalypse environment render with Unreal Engine now supports 2 side foliage and better translucency Inspired by The Last of Us 2 - Gears of War - The division 2 Quixel megascans - mixer and Speedtree Some minor assets modeled in 3dsmax and Substance Painter, other assets from Kitbash3d and Unreal Marketplace. For cars Kitbash 3d kit used
Back to Top