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Hi people!
In this video I’m continuing the process of retopologizing the dynamesh subtools using: ZRemesher, ZModeler Brush, Topology Brush and 3DS Max.
I’m also spending some time refining the smaller details.
Based on the amazing work of Jaemin Kim, Super bug:
Slow down the video to x0.5 to watch it at the original recording rate.
Contact me here:
Thanks for watc
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3 years ago 00:31:14 45
Tibi Neag Dracula Tutorial 01 Blocking in the likeness
3 years ago 00:45:36 53
Tibi Neag Dracula Tutorial 05 Modeling and sculpting medieval shoes in ZBrush and 3DS Max
3 years ago 00:42:51 36
Tibi Neag Dracula Tutorial 04 Finishing undergarment jacket in ZBrush
3 years ago 00:54:53 32
Tibi Neag Dracula Tutorial 03 Sculpting undergarments in ZBrush
3 years ago 00:53:58 46
Tibi Neag Dracula Tutorial 02 Blocking in the knight undergarments