Final Sneak Peek - xpBullet - Coming Soon to X-Particles!
The new collision system for X-Particles and Cinema 4D.
Use on particles, generators, splines, and scene objects.
Create realistic, dynamic simulations with ease.
Fully integrated into the X-Particles system, you can combine xpBullet with questions and actions, generators, modifiers, and dynamic solvers for ultimate control.
Easily connect dynamic objects using xpBulletConstraints.
Set up dynamic hinges, springs, and sliders for simulating realistic mechanisms.
Connect soft and rigid body simulations using anchors.
xpBullet is fast, accurate, and intuitive.
Head this way for more info 👉
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