First look at integration of volumetric video content achieved with Gaussian Splatting in Unreal Engine 5. The demonstrated method involves efficient reconstruction, compression, streaming, and playback of 4D Gaussian Splatting, showcased within Unreal Engine 5 real-time environment.
This technology demonstration utilizes data from the Panoptic Studio dataset, a massively multiview system for social interaction capture, published in 2017 in the IEEE Transactions on Pattern Analysis and Machine Intelligence.
Portions of the materials used are trademarks and/or copyrighted works of Epic Games, Inc.
#gaussiansplatting #4dgs #animatedgaussiansplatting #unrealengine5 #unrealengine #volumetric
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