Create MUZZLE FLASH Gun FX for Unreal 5 Cinematics
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Learn how to create Gunfire, Muzzle Flashes, and Dynamic Gun FX in Unreal Engine 5 in this step-by-step Niagara tutorial!
Are you using Niagara in your cinematics? If not, you’re probably missing out! Niagara is one of my favorite VFX tools in UE5, but it’s definitely a tool made by game developers for game developers. I hope to simplify Niagara for the rest of us and show you how to create a dynamic gun fire system - from your viewport to your final render inside of Nuke!
Did you learn something new? Have a tutorial suggestion? Leave a comment and let me know :D
Subscribe to the channel - more Godzilla Unreal 5 videos on the way ;D
@JoshToonen
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Chapters
0:00 - How to Create Gunfire and Muzzle Flashes in UE5
0:54 - Breaking down our Gunfire system
1:26 - Start from a Niagara template
2:26 - How Niagara works (for cinematics)
3:10 - Creating automatic gunfire - spawn rate
4:07 - Adding your first Muzzle Flash
5:45 - Bullets and tracer fire
7:29 - Add collisions in Niagara
8:27 - Creating impact sparks
11:03 - Interactive Light with Niagara
12:30 - How to Animate our Gunfire On/Off
13:27 - Using Niagara in Sequencer
15:25 - How to get consistent renders with Niagara and Sequencer
16:05 - Rendering with Movie Render Queue
16:40 - Compositing your Gunfire in Nuke
18:15 - Master Unreal 5 Filmmaking in 21 Days
Video Edited by: Rahul Singh
Props to the small but mighty team who helped bring the Godzilla in Unreal 5 cinematic to life! The whole short was animated and rendered directly out of Unreal and composited with Nuke.
Credits
Animation: Jon Abanheim - Watch his channel! @watchmeanimateYT
Control Rig: Sanal Deep
Sound Design: David Carmichael
@FablesD20
Thank ya’ll so much for making this happen :D
#godzilla #unrealengine #unrealengine5