MagicalAnimSet

I created a variety of animations related to magic that can be used in UnrealEngine. These will be useful for VFX artists to practice VFX and make demo reels. I look forward to seeing how your VFX can add color to these animations! ~Animation list~ 01_idle 02_shot_start 02_shot_loop 02_shot_end 02_shot_all 03_shotS_start (Inplace/Rootmotion) 03_shotS_loop (Inplace/Rootmotion) 03_shotS_end (Inplace/Rootmotion) 03_shotS_all 04_beam_start (Inplace/Rootmotion) 04_beam_loop (Inplace/Rootmotion) 04_beam_end (Inplace/Rootmotion) 04_beam_all 05_chanting_start (Inplace/Rootmotion) 05_chanting_loop (Inplace/Rootmotion) 05_chanting_end (Inplace/Rootmotion) 05_chanting_all 06_chanting_start 06_chanting_loopA 06_chanting_middle 06_chanting_loopB 06_chanting_end 06_chanting_all 07_force 08_combo 08_combo_attatchSKL_anim 09_football (Inplace/Rootmotion) 09_football_ball_anim 10_buff 10_buff_attatchSKL_anim 11_emote_spin (Inplace/Rootmotion) 12_emote_grace UPDATE!! [March, 7th, 2022] I have added an animation to MagicalAnimSet as you requested! If there are any problems or animations you would like to see added, please contact me for consideration. Plaese check it out ↓ [March, 28th, 2022] i) Fix bug unwanted rotation of the two bones - Upperarm_Twist_01_r - Upperarm_Twist_01_l ii) Add motion “jump“, “run_end“ iii) Delete run_f, run_fl, run_fr Create run_f_loop, run_fl_loop, run_fr_loop iv) Select Rig “Humanoid“ (Retarget Manager) ~Twitter~ If you have any question or problem, please contact me
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