I made a game where you can travel through 4 spacial dimensions!
slide along and solve puzzles with different 4D booleans.
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Play the game here:
Source files:
My previous video about raymarching fractals:
Sources where I learned from:
Lazy engineer:
Raymarching:
A short hike:
Miegakure:
Flatland:
This game is made with raymarching, by adding a 4th value to each vector, the shapes can be defined by 4 dimensions. The camera then takes a section at a certain w position. The resulting shapes can be rendered in 3d
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