The ultimate shield and impact shader. Works with any mesh and PhysX collisions. Mobile friendly. Buy now
Changelog:
[Version 2.4]
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- PBR Space Ship model with docking animation.
- PBR “Reactor & Hangar“ scene
- Edge Fading and Vertex Animation shader
- UV1 shader to use with an automatic lightmap unwrapping which helps fitting shield texture on a complex mesh
- RigidBody and MeshCollider should be fixed now! Check the new example scene.