Creating a Rolling Objects Solver in Houdini Part 7
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In part seven of our free course on building a rolling object solver, Bastian J. Schiffer () modifies our solver to take into account random initial rotation and so it works with cubes instead of tubes.
And with this final bonus tutorial - it’s a wrap! Thanks so much to Bastian for sharing his knowledge!
Visit his website to check out some of the amazing projects he ’s worked on:
00:00 - Bonus: Rolling Cubes
02:08 - Deep Dive: A More Precise Rotation Approach
10:36 - Up-Facing Discs on Displaced Surfaces
16:07 - Random Initial Rotation on the Discs
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