A new workflow for Curves in Blender - An engineer’s approach
Curves can be proceduraly generated and animated using geometry nodes. This speeds up character design and animation. This short tutorial shows you how to generate robotic tentacles with geometry nodes. Specifically, you will become familar with: Noise Texture, Map Range and Spline Parameter Nodes. Blender is a general purpose free software for creating visual effects (VFX) and 3D animations.
Procedural hair tutorials:
Medusa:
Anne:
Fur:
Blender:
Download project files from Patreon
Instagram:
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#blender #curve #geometrynodes #tutorial #robot
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