Howl and Response

A few months ago, we got a feedback report from the player FrostByter with an excellent suggestion: if the player howls when looking for a mate, dispersal wolves should howl in response. We had to set that idea aside while we focused on Slough Creek multiplayer, but we’ve returned to it this month -- and it’s one of the improvements coming in the next patch. And not only do dispersals respond to your howls, but stranger wolves -- whether patrolling their territory or back at their homesite -- might also respond. Any wolves who do respond and are nearby (within two kilometers) will be marked on the compass, to help you track down dispersals whom you might want to court. This is a fairly small feature but I think it adds so much to the game. Thanks for the suggestion, FrostByter! Fun fact: Our game developer Tommi realized that howling responses would be affected by the speed of sound (343 m/s), so he added an extra delay to account for that, based on the distance between those wolves and the player. Another
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