Creating the Ogre. Part 1: creating a body and shoes. Modeling and sculpting in Blender. Timelapse
Creating the Ogre. Part 1: creating a body and shoes. Modeling and sculpting in Blender.
Model for “Legends of Signum“ project
The author of the concept art: Denis Pampukha
3D modeler, sculptor: Aleksey Kovalev
Modeling and sculpting in Blender 2.7
My PATREON:
Model overview:
Part 2: Rigging. Clothes modeling. Modeling in Blender:
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