3D MODELING LOW POLY DOOR IN AUTODESK MAYA and SUBSTANCE PAINTER #shorts

3D MODELING LOW POLY game ready DOOR IN AUTODESK MAYA and SUBSTANCE PAINTER #shorts Hey! My name is Nick, I make 3d models in autodesk maya, texture them in Adobe Substance Painter and Photoshop, create high poly models in Zbrush and bake textures, and render in Marmoset toolbag 4. Why did I choose Autodesk Maya and not Blender or 3Ds Max? It’s simple, I also do game development, I work with large studios and it’s more convenient for me to work in Maya because specialists from large studios work with it, and Maya is the industry standard, as well as Substance painter, Marmoset toolbag, etc. On my channel you can see such headings as: Speed 3d modeling, easy modeling in maya, middle modeling in maya and hard modeling in maya, work with adobe substance painter 3d, tutorial and much more! Link: ArtStation: Instagram: Facebook: #autodeskmaya
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