EasyMapper is a Master Material setup that supports World-Aligned (Triplanar) texture projection, combined with Nanite tessellation/displacement, and Advanced Vertex Blending, allowing you to blend up to 3 materials in one simple, elegant package, for easy texture blending across assets.
Purchase EasyMapper HERE: Faucher
Console Variables to Copy to your file:
=1
=1
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To download RealityCapture, visit:
Photogrammetry / 3D Scanning Tutorials:
RealityCapture to Unreal Engine 5:
Texture Reprojection:
Capturing Lofoten in UE5:
Cross-Polarization Tutorial:
Scanning Glass Objects:
Axe Diorama Workflow:
Lighting Tutorial For Beginners:
Color Grading in Davinci Resolve:
Purchase EasyFog for Unreal Engine 5:
William’s Render Settings Guide:
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Timestamps:
00:00 - Intro
01:49 - Settings (IMPORTANT)
03:24 - EasyMapper BASICS
05:36 - Using Custom Textures
10:50 - Vertex Painting
15:36 - Advanced Vertex Blending
20:52 - Custom Meshes without World-Aligned Mapping
21:46 - Tileable Texture Creation Workflow
23:49 - Troubleshooting: Crack-Free Displacement
24:58 - Troubleshooting: Inconsistent Displacement
26:01 - Troubleshooting: Vertex Painting Issues
27:03 - Troubleshooting: Shadow Issues
28:00 - MIGRATE EasyMapper to your own project
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