The Story of Rocket League (Part 2) - How to Launch a Rocket

In part two of Noclip’s look into the development of Rocket League, Danny talks to Psyonix about the decision to go with PlayStation Plus, the disastrous server problems at launch and what success has meant to the studio. Influence free games coverage, funded by gamers. Join today & support our work: Hosted by Danny O’Dwyer Additional Music Supplied by Audio Network: https:/
Back to Top