Project Files: .
Today we are going to implement a voxel world generator. Here, the world will be created with cubic shaped meshes. The voxel world will have 4 layers.
- Water
- Beach
- Grass/Vegetation
- Rock/Snow tops in higher altitudes.
We will create parameters to control various properties of the world such as
- Mountain and boulder scale and height
- Water level
- Beach size
- Rock/Snow level
CodeLikeMe Unreal Engine 5 Runtime terrain Generation series:
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