Game Assets in Blender: A Complete Workflow (Volume 2)
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This video will cover the entire modeling, unwrapping, optimization, triangulation and texturing process for a hard surface game asset in Blender. We’ll also cover rendering and portfolio presentation, an essential skill for any artist.
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MY FAVORITE BLENDER ADDONS:
⚙️ Hard Ops/Boxcutter:
🔳 UV PackMaster 2 Pro:
🔨 Decal/Mesh Machine/Machin3 Tools:
🧘♂️ Zen UV -
⛮ Kit Ops 2 Pro:
💾 PowerSave:
🔌 Cablerator: https:/