Tutorial, Third Person Character Metahumans | Use MetaHumans as a 3rd person in game & SWAP assets

Using the new metahumans as a 3rd person character blueprint. I’ll walk you through a tutorial of how to setup the characters as a third person character in your game and how to swap assets: clothes, hair and other features in real-time. A great look at future Ue5 functionality. This is definitely exposing functionality that will be available in Unreal Engine 5. #unrealengine #metahumans #customassets #UE5 #UE4 #charactercreator **Couple of things pointed out by Den Runner. Official UE docs are available here Also I use spine 3,4,5 for retargeting, however documents suggest using 2,3,4 and leveraging the pose asset.** Setting up and reviewing the MetaHumans project for the first time: 0:00 - Intro 0:30 - Demo of the MetaHuman swapping clothes and hair on the Third Person Character 2:19 - Migrating MetaHuman assets to the Thi
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