Join Maxon Trainers Elly Wade, Lionel Vicidomini and Dustin Valkema as they dive into some exciting techniques using Redshift. Throughout this four-part series the team will breakdown interesting new ways to increase your Redshift rendering skills. From rendering particles and volumes, to building complex layered materials and even jumping into sub-surface scattering!
Project Files:
00:00:00 Welcome
00:00:43 Series Overview
00:01:15 Housekeeping
00:03:41 Files
00:04:10 Today’s Topic
00:05:35 Head X-Particles, RS3D
00:06:35 __ Head Preparation
00:09:49 __ X-Particles
00:12:22 __ xpTrail, XpTurbulence
00:15:26 __ Render Splines, RS
00:17:22 __ RS Material [Spline]
00:22:20 __ Spline, adjustments
00:27:17 __ Controll Color [Vertex]
00:30:36 __ xpColor [Falloff, Fields]
00:33:56 Q Move particles rnd along edges
00:36:00 __ Lifetime Trail Modifier
00:43:00 __ Rs Material, Light, Scene
00:48:43 Q Tell us abou