I’m going to show you how to add details to breaking wood planks using subpolydisplacement. This method is great to create wood destruction.
Project file:
plugin: Perfect Split:
00:27 - modeling wood plank
2:12 - material
4:04 excluding displacement via vertex maps
6:30 - adding lights
7:05 - more material settings
8:28 - cloner and dynamics setup
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