How to Create Professional Key Art with Wojtek Fus Part 2: Building | NVIDIA Studio Sessions

In part two of this 4-part tutorial series, concept artist Wojtek Fus demonstrates how to create professional key art illustrations for film and video games using NVIDIA RTX GPUs. Use the timestamps below to navigate, and be sure to stay tuned for part three tomorrow. Leave your comments below! 00:00:00 — Introduction 00:00:55 — Character Creation with DAZ 3D 00:29:02 — Car Destruction in Blender 00:49:24 — Intro to VDB Volumes 00:59:24 — Megascans 01:04:27 — 3D Assets Software and Resources used: DAZ 3D,
Back to Top