Create a Multi Layered Texture for Bottle CGI inside Blender 3.4
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In this video, I will guide you through creating a layered texture inside Blender for your product visualisation. We will only be using one material to create the full bottle.
I will start in Adobe Illustrator to set up the label texture. I will then export it to photoshop to make the masks and displacement map.
Then in Blender, I will show you how to combine it to create a complete material from glass, paper and silver foil within one material.
If you have any questions, drop them down below, and I will do my best to answer them.
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