Godot 4 - Tower Defense Tutorial Part 07 - Collision Layers and Masks
Автор - Wide Arch Shark
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От автора:
Hey everyone. In this episode, we’re going to look at how we can use collision layers/masks from the Area3D to empower our turrets to start targetting and shooting at the enemies. A short but (I hope) clear tutorial on this piece before we move on to the more exciting stuff of rotating our turrets and blasting away at those UFO’s !!
Link to GitHub source code:
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