Progress / Changes:
1. Metallic luster at cars;
2. Changes Start!
3. Filters - Retinex and Vignetting
Developing games Engine Roar in Blender Game Engine. Working at an early stage.
Platforms: Windows / Mac / Linux
Developers
Concept:
Igor Tverdokhleb.
Models and textures:
Igor Tverdokhleb, Alexandr Tverdokhleb.
Programming:
Adrians Netlis.
Thanks for the great help good people:
Gregory Ivanov (Physics of the main car).
Donate -
List of progress -https:
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