Animating a Cine Camera Actor in Unreal Engine Part 2
In part 2 of this tutorial, we will cover how to blend the movement between the Player camera and the Cine Camera Actor. We will also disable the player movement while the camera animation is playing.
Part 1:
Blueprint Snippet:
0:00 Tutorial Goals
0:15 House Keeping and *Pro-Tip*
0:46 Blending between the player camera and cine camera actor
1:58 Adjusting camera and blending timeline
3:32 Disabling input to the pawn
4:41 Enabling input to the pawn
6:35 Testing the code
6:51 Outro and Wrap-up
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