Today we are painting a cartoon character using mathematics.
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This is the link to the real-time rendering code (that you can edit yourself live) for the painting:
Links I mentioned in the video I’d leave here:
* Raymarching:
* SDF of a Line Segment:
* Smoothstep:
* SDF of a Rounded Box:
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0:00 Sculpting basic shape
3:45 Blocking basic lighting
6:20 Sculpting face
8:50 Painting face colors
11:38 Eyes
12:55 Face animation
14:58 Hair
16:15 Makeup
17:00 Hoodie
18:42 Background
19:46 Bridge
20:58 Trees
22:22 Finishing
23:21 Conclusion
Music by Bent Stamnes ()
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