How to create AR in Unreal Engine with Composure | OWL VP Livestreams
Here we learn how to combine real world footage with CG characters using a shadow pass. All made possible in real time with the Off World Live Compositing Toolkit, Composure and Unreal Engine.
Join our weekly session to:
Learn new workflows using the OWL Unreal Engine Compositing Toolkit
Ask questions about specific features and workflows
Each week we do a short demonstration of a specific workflow followed by open Q&A
All workflows and blueprints are free for download in our GitHub and Knowledge Centre
Topics covered will include:
Input/ output media direct from Unreal
Avoid anti-aliasing in your media inputs
Using all Unreal post-process effects
Reflections, shadows, translucency
Use Sequencer and Movie Render Queue
Use Take Recorder and live Camera Tracking
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