This is DAY ONE of a two day series of educational presentations.
During Day One you will learn from top industry professionals how they use Houdini in game development for both AAA and Indie games.
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Lineup
00:00:00 Intro
00:00:18 Xuan Yuan Sword Franchise | Solomon Temowo | PLAYERIUM
00:30:56 The Environments of Crash Bandicoot: On the Run! | Miguel Mendez | King
00:58:01 Marvel’s Spider-Man: Miles Morales / Ratchet & Clank: Rift Apart | Xray Halperin & David Santiago | Insomniac Games
01:21:40 Prototyping Stylized Landscapes in Houdini | Patrick McAvena | Moving Pieces Interactive
01:48:44 SideFXLabs 2021 | New and Improved Workflows for Artists | Paul Ambrosiussen & Mai Ao | SideFX
02:36:46 To be Procedural, or not be, that is the Question | Diogo Guerreiro | CG Imagine
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